If you're a gamer in 2017, chances are you've played a game that offers DLC (Downloadable Content). It's an acceptable fact that any game you play these days will offer something downloadable eventually for a small fee. However, it seems some companies will try to milk you more for every penny you can throw at them for a $69.99 game. When it becomes necessary to spend this cash to keep up with the rest of the online community, it's extortion.

Electronic Arts in the last decade has led the 'paid content' business model. Look at FIFA Ultimate Team and the fact that you'd probably need to spend a ton to compete with the best players. The internet, however, will not let anyone get away with too much extortion, no matter what license is backing a new game.

Star Wars II: Battlefront looks awesome graphic wise. Plus it's a Star Wars game. It's a guaranteed seller, right? EA knows this, so we wind up with of course paid content. The internet, however, voiced it's complaints about the leveling system and the game's requirement of paid content and loot crates in order to enjoy the finer points of the game. Or play for about 6 months straight to reach the same point. EA's extortion of it's gamer base has resulted in such a backlash, the company suspended paid downloads until the whole thing blows over.

This is sadly a common trend in gaming today. Some DLC is actually pretty cool. Instead of being required, you can spend a few bucks and get a whole new section of the game (expansion set). After all, expansion sets have been around for years, and when done right are worth the extra cash. Then there's what EA does and requires you to spend hordes of cash to be good at a game that's going to be replaced with a newer game less than a year later. They're of course not the only company that does this practice, but they're being singled out over just how bad the Battlefront II system was constructed, EA knowing it's going to sell because Star wars is one of the most marketable licenses out there.

And it's up to you, the consumer, to tell them no. Buy another game. Play an older game (I'm playing through some of the SNES Star Wars titles right now). Or spend your money supporting an indy developer. Either way, let EA know this is unacceptable by spending zero on their pay to play schemes.

-Metallic Joe-
 



I must confess, I've shaved my beard completely off to bring in No Shave November. If you've ever seen our Twitch streams, I usually have it clean shaven anyway, but to bring in No Shave November, I decided to grow it in October so I'd have a head start. If you didn't know, beards itch llike crazy when coming in, until they reached a certain point. Mine was just about to that point. It was finally hacked off with quite a bit of shaving cream and a nice razor.

Why am I mentioning this on a blog about video games? Trust me, it does figure into the 240p Club. The reason me and Ray were growing in our beards was to bring in No Shave November, and for the 240p Club, that meant a game a day on Twitch, trying to get donations from you fine people to go towards Prostate Cancer research. It was going to be a fun month of charity, old games, and insane amounts of content for you fine fans to digest.

Except real life happened. Our Twitch is a team of 3 of us. Ray got himself a new job with a rotating schedule. Nikki got herself reports, exams, and other fine things that go along with a college education. And I'm immersed in every possible overtime shift offered. I'm working 12 hours a day, 6 days a week for the next month to keep all my bills in top shape for the holidays.

Point is, it's extremely hard to play a game a day if both nobody's home to do it and we're all exhausted after our busy days. Therefore it's extremely disappointing that we're unable to do anything for this charity month!

However, we can ask you all to donate at your own leisure to any sort of cancer charity you want to! Together, we'll do some good and play a few awesome games while we're at it!

In the meantime, I need aftershave!

-Metallic Joe-
 


Just to inform everyone, we're planning to eventually redesign this website. This should take place sometime in November.

In the meantime, this site will work as it should. Thank you all!

-Meli-


It's been a while since we've published a new podcast! Real life obligations, etc. However, we finally were able to get together and record another podcast. The topic tonight is "What If?" in video gaming, speculating what would have happened had certain events in video gaming happened differently. For example, "What if the NES did indeed get marketed in the US by Atari?", "What if the Nintendo Playstation came out", and our favorite "What is Genesis actually didn't what Nintendon't?".

Click below to listen from here, or download on iTunes!



You may have noticed we haven't been as active this month! Aside from enjoying all the cooler weather, all of us have been majorly busy doing real life stuff. Ray got himself a new job, Nikki is hard at work on her classes, and I've been busy doing all sorts of overtime and basically a lot of stuff that has kept me far away from working on this project!

Never fear, however, as we do have a load of new content coming to you starting with a new podcast tomorrow! The topic will be on "What If's" in the video gaming world, such as "What if Atari marketed the NES in America", "What if the Nintendo Playstation had actually been released" and my personal favorite, "What if Genesis actually didn't what Nintendon't?"

Tune in tomorrow to listen!

-Metallic Joe-
 
By the time you're reading this, the SNES Classic system has been released, picked up, and is now on back order. We wrote a blog a number of weeks back about the system and Nintendo's seemingly inability to change as far as producing limited number of their systems goes.

Nintendo may have read about all the criticism sent their way the past year and decided to do something about it, because despite still being limited in number, the SNES Classic was released in far, far greater numbers then it's predecessor, the NES Classic. As a result, the scalping price for systems is down, and Nintendo swears more will be available for the holidays. Also, the company is re-releasing the NES Classic sometime in 2018 for those that want to purchase it.

It appears Nintendo is finally learning from their numerous mistakes this past year.

-Metallic Joe-
 





We know just how you feel, Filbert!

Today, this classic title turns 20 years young!! Happy birthday to one of the best Playstation titles ever released. Castlevania: Symphony of the Night.





We've been away for a little while here. Sorry about that. Nikki is in class, Ray started a new job, and Metallic Joe is currently without a PC controller (new one coming soon). So never fret, our social media, Twitch, and Podcast will be back before you know it!

-Metallic Joe-
 





In honor of Halloween (our favorite holiday here at the 240p Club) October is officially "Scary Games Month"! We'll be doing a few Twitch playthroughs of some horror classics whenever we get the time. Hopefully you'll join us for the festivities all Month!!

-Metallic Joe-
 

Hope you enjoy this blast from the past! PREPARE FOR KOMBAT!

-Nikki Tuonela-
 

The classic RPG from Squaresoft is being re-released for the PS4 this week.

Also if you want to relive one of the worst strategy guides in history, Kotaku has you covered with THIS ARTICLE.

-Metallic Joe-
 


Nintendo, it appears, has been listening to customer complains. According to a Press Release by Nintendo:

-Due to incredible demand for the upcoming Super Nintendo Entertainment System: Super NES Classic Edition system, Nintendo plans to ship the retro-inspired product into 2018. Originally, shipments were announced to cease at the end of this calendar year.

In addition, more units of Super NES Classic Edition will ship on its Sept. 29 launch day in the U.S. than were shipped of NES Classic Edition all last year, with subsequent shipments arriving in stores regularly. Fans have shown their unbridled enthusiasm for these Classic Edition systems, so Nintendo is working to put many more of them on store shelves.
 In addition, the company has announced that the NES Classic will also be making another appearance as well:
Next summer, Nintendo will also bring back the Nintendo Entertainment System: NES Classic Edition system with new shipments. More information about the timing of the return of NES Classic Edition will be announced in the future.
It's  about time, Nintendo!

-Metallic Joe-
 


The gaming community is quite the resourceful bunch. When NES Golf just randomly appeared on one Switch user's screen, hackers went to work examining the Switch's source code for any clues as to why and unearthed one of the best Easter Eggs we've ever heard on.

NES Golf was designed to unlock on July 11, or so the hackers say. It seems to be put into the system in tribute to Satoru Iwata, former Nintendo CEO that passed away from cancer on July 11th, 2015. Iwata programmed the game and managed to fit it onto an early NES cart.

While there's no word from Nintendo confirming this, needless to say have your switch console on and ready July 11, 2018.

Thanks to Kotaku for all the info on this juicy tidbit.

-Metallic Joe-
 


The awesome folks from Arcade Attack recently sat down with programmer Mario Gonzalez about his work on the infamous Action 52 cart for the NES. The story of the ambitious Action 52 (and it's flagship title Cheetahmen) was well documented in NES history and in brief, was considered one of the worst carts in NES history (up for debate, as even this cart had it's own charm).

Check out the interview HERE (courtesy of the awesome Arcade Attack).

-Metallic Joe -
 



On July 20, 2017, we here at the 240p Club celebrated our one year birthday. One year of podcasting!

However, we weren’t the only ones to celebrate a birthday recently; some of our favorite games have as well! You may recall being a kid and going to your favorite arcades to play the classics like Street Fighter II, Mortal Kombat, Tekken, Virtua Fighter, Area 51 or even Time Crisis. Yeah! We did that, too. Of course we did! We practically lived at the arcades when we weren’t home or at school. Or some of us would go to the local deli around the corner from the elementary school and get in a heap of trouble playing Mortal Kombat II.

Hey! I thought the girl in pink was harmless, she was WEARING PINK!! And then she proceeded to eat the head of her opponent. Real harmless.

While the battles of popularity between Mortal Kombat and Street Fighter went on (if you recall a previous podcast of ours, we ended up declaring Mortal Kombat the winner of our battle royale-perhaps another one is on the horizon. Battle of the 3D fighters, anyone?), anyone could find either cabinet from the local arcade, to the local pizza hut on a Friday night.

This fall, this series will be celebrating its 25th anniversary. What a milestone! We will definitely have something planned for this special occasion, as we’ve said before, we’re Mortal Kombat fans. Maybe our resident cosplayer (hey, that's me!) will have something planned up her sleeve. So you won’t want to miss this!

Despite the series not being very family friendly, and fighting in competition with the wildly popular, and more friendlier Street Fighter (while not as violent, it still got people talking-we’ll get to this soon), it persevered and survived. It was the one game your parents said you couldn’t play, but ya did anyway. You enjoyed putting in the blood code on the Sega version (ABACABB), you enjoyed the many different characters, from the ice-throwing Sub Zero, the fiery spear wielding Scorpion, flesh eating madwoman Mileena, and the shape-shifting Shang Tsung.

And your soul was his, no matter how much you fought it. Hopefully with the blood code!

And was beating this game ever rewarding….

But before we get to that..

Does anyone remember the first time you performed a fatality? The fatalities would probably look funny now compared to the graphic ones seen in the latest release, MKXL, what with intestines flying out of people’s mouths and spines being ripped out-oh wait, we did that back in 1992!

Yes, there was much controversy against ol’ Subs ripping out people’s spines. Or Millie’s Kiss of Death. Or Scorpy’s skull face burning his opponents to a crisp. But it felt so good!

And if you weren’t playing Mortal Kombat, maybe you weren’t allowed, maybe you didn’t like it, maybe, like me, you weren’t too good at it-no one will judge ya!-you probably played Street Fighter.

Street Fighter recently celebrated its 30th anniversary this week, and for me, that game was just as memorable than anything else I’ve ever played.

It all started when I played Street Fighter II at a family member’s house. Of course, I was happy to see a female fighter in the game, so I played as her. I eventually played as the whole cast, but enjoyed Chun Li the most. I still enjoy her the most, along with Cammy, another female who would be added in the subsequent Street Fighter II title, Super Street Fighter II.

Many, many iterations of Street Fighter II would come out, and it became a staple within the series; Street Fighter Alpha 1, 2, 3, Alpha 3 Max, Street Fighter 3’s (as they’re lovingly called), the Street Fighter 4 series (IV, SSFIV, USFIV and USFIV Arcade Edition). Unfortunaely, to the dismay of others, Street Fighter V would not have the most welcome of releases, but I cannot judge, I liked it.

But one cannot deny how iconic the series has become, from lyrics to famous songs, to references in shows like Family Guy. In addition, Street Fighter also has some of the most famous characters in video games; the high kicking Chun Li, the fiery Ken, the studious Ryu, and the devil Akuma to name a few. So Happy Birthday to you, Street Fighter!

If you didn’t play either Street Fighter or Mortal Kombat, the cousin of the two, also part of the supposed Big 3 Fighters was Tekken. This game was totally different from the other two, in part of it being a 3D fighter. Similar games like Virtua Fighter and Soul Calibur existed within the 3D realm, and later, Dead or Alive would join them, but there was something special about Tekken, something, out of this world, if you will.

A series filled with the atypical Bruce Lee, the brutish American, the blonde bombshell assassin, and then a BEAR. And followed by that, Devils! Actual Devils! Featuring a story about a family that just won’t quit fighting each other until they’re all dead-and did we mention, they’re all freakin’ Devils.

As the series progressed, it would face much success on Playstation 2, Playstation 3, and with its most recent release, Tekken 7, which dropped this past summer, for the Playstation 4, Xbox One, and PC. In the spirit of celebration, Happy Birthday as well to Tekken 2, which celebrated it's own birthday this past summer.

If fighting games weren’t your thing, and maybe you played shooters, you probably played Goldeneye 007. Also known as, the granddaddy of all shooters. I know many a summer was spent in front of our TV, at parties, passing around the controller in multiplayer. Counting all my kills as 006 in the Bunker, hunting for the Golden Gun, and if you were that asshole who played Odd Job, you were hated and hosed during the parties. Goldeneye 007 would see a remake on the Playstation 3 a few years ago, but it didn’t quite have the same magic. Personally, I disliked it, and felt that it did not need a remake, when the original still held up to this day.

Going backwards for a second, returning to our Mortal Kombat and Sega Genesis discussion, if you had a Sega, you probably had Streets of Rage. Sega’s answer to Final Fight, this featured a trio of cops who ran through the streets of New York City, busting up and beating up thugs who terrorized the city. Often put up in battles, a rival of sorts against Final Fight, this game featured, as some would call, better gameplay, and a fantastic OST that still frequents my Spotify and iPod. It’s one of the best OST’s of all time, and if you haven’t listened to it, or played it yet, do it now! You will not be disappointed. And try not to look at Streets of Rage as a Final Fight clone-lots of beat ‘em ups were released around this era (most of which would evolve into the Musou series like Dynasty/Samurai Warriors and Sengoku Basara), and look at it as its own entity. You’ll love it.

And last, but certainly not least, Chrono Trigger! Possibly my second favorite game of all time, second to A Link to the Past (which we’ll discuss later), you’ve all heard me gush about CT all over the podcast for many, many episodes, so I won’t bore you, but I’ll just wish Chrono Trigger a very happy 22nd birthday. Maybe you’ll see a cosplay or two. Maybe ;)

And how could we forget, the game that started the 240p Club itself; celebrating its 30th birthday, the fighting robot, Mega Man!! Happy, Happy Birthday to one of the best games ever, and one of our personal favorites! Be on the lookout for more streams and more events as we celebrate a wonderful 30 years of Mega goodness!

- Nikki Tuonela -
 


Metroid: Samus Returns is finally out for the Nintendo 3DS. A remake of the 1991 classic Metroid II for the Game Boy, the game is the first traditional Metroid title in years! Rumored to be spurred on by the unofficial remake AM2R, it's well reviewed so far on the internet.

A 240p Club review of the title will be coming fairly soon!

-Metallic Joe-
 

Happy Video Games Day!!! What are you playing today to honor it?

-Nikki Tuonela-
 
Sometimes a little humor helps with a somber anniversary. RIP the victims of 9/11 (the real one).

-The 240p Club-


On this day in 1997 the third installment of Capcom's popular Breath of Fire series came out for the Playstation! Happy 20th Birthday, BoF3! For the Brood!

- Nikki Tuonela-
 
Previous PostOlder Posts Home