Don't Accept Pay to Play Gaming




If you're a gamer in 2017, chances are you've played a game that offers DLC (Downloadable Content). It's an acceptable fact that any game you play these days will offer something downloadable eventually for a small fee. However, it seems some companies will try to milk you more for every penny you can throw at them for a $69.99 game. When it becomes necessary to spend this cash to keep up with the rest of the online community, it's extortion.

Electronic Arts in the last decade has led the 'paid content' business model. Look at FIFA Ultimate Team and the fact that you'd probably need to spend a ton to compete with the best players. The internet, however, will not let anyone get away with too much extortion, no matter what license is backing a new game.

Star Wars II: Battlefront looks awesome graphic wise. Plus it's a Star Wars game. It's a guaranteed seller, right? EA knows this, so we wind up with of course paid content. The internet, however, voiced it's complaints about the leveling system and the game's requirement of paid content and loot crates in order to enjoy the finer points of the game. Or play for about 6 months straight to reach the same point. EA's extortion of it's gamer base has resulted in such a backlash, the company suspended paid downloads until the whole thing blows over.

This is sadly a common trend in gaming today. Some DLC is actually pretty cool. Instead of being required, you can spend a few bucks and get a whole new section of the game (expansion set). After all, expansion sets have been around for years, and when done right are worth the extra cash. Then there's what EA does and requires you to spend hordes of cash to be good at a game that's going to be replaced with a newer game less than a year later. They're of course not the only company that does this practice, but they're being singled out over just how bad the Battlefront II system was constructed, EA knowing it's going to sell because Star wars is one of the most marketable licenses out there.

And it's up to you, the consumer, to tell them no. Buy another game. Play an older game (I'm playing through some of the SNES Star Wars titles right now). Or spend your money supporting an indy developer. Either way, let EA know this is unacceptable by spending zero on their pay to play schemes.

-Metallic Joe-
 
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